You'll run into a whole lot less of issues, if you are not aware of what you are doing. Revelene님이 먼저 게시:As I always recommend, especially to people that do not understand the settings, just leave it set to 'let the 3D application decide'. I may be wrong or maybe games need added support for fast to use it well, but once I upgrade it will become very applicable I think. I'm at the point of achieving 60-80fps on most with settings I want and so not really helping me too much.
I saw that here recently and have been experiementing, but seems from what others have said and so far I can't prove them wrong that it's more for games that you can run at higher frames(like 120+fps using a 60hz monitor) to begin with. There's also fast sync in Nvidia's vsync settings, which allows a game to have a higher framerate without tearing. fullscreen or borderless in-game may help with this too though depending on game.
others like far cry 4 for example adaptive or vsync on much smoother and lag isn't a huge issue when playing an easy game against npc's. Introduces latency lag whatever you want to call it though. Mikel3113님이 먼저 게시:Avoid vsync/triple buffering in-game and in here most of the time, but some games it seems like some combo of fps limiter/adaptive or vsync combined with triple buffering is the only way to get no screen tears and/or stuttering.